battle in the big keep blue mage
Final boss. Small telegraphed aoe cast in several places at once. Aqua Breath + Northelies - Required Level: 50 - Acquired: The Dragon's Neck or Masked Carnivale. Pull extra mobs and damage them to trigger the heal. A opening for lava plume will be here. It also doesn't work on enemies that are immune to Death. Bristle increases the next attack by 50%. If they are the same, get as close to the boss as possible. If the mob is Stun resistant or immune, you're losing damage. Spell varies between mobs, consuming either an add or a player. The Bomb/Knife combo was your strongest single target move back in 4.5, and it just got significantly better in 5.15. One or the other. Instant cast, single target attack on the primary target. Both mobs are turtle dragons. Griffins are normal mobs in Sea of Clouds and Opinicus is the final boss of Dusk Vigil. You will also die if you didn't heal yourself prior to this. The first level 60 quest unlocks the Blue Mage log. The mobs are the first two bosses of KotL and final boss of Brayflox's Hard, respectively. The stun lasts for 6 seconds, I think you can fit 3 Sharped Knifes during that time. This spell has some massive range on it. The best part is you can get a second Knife in for 450 Potency. I had no time to start (just got Northelies and halfway to lvl51) but I would really love to get more gameplay with my BLU. Spell is an untelegraphed, unavoidable aoe. The Blue Mage's innate ability, Learning, is what makes the Blue Mage a Blue Mage. Moon Flute + Toad Oil + Bristle (Peculiar Light) + Self-Destruct - Required Level: None (Lv. All of the Primal Spells - Required Level: 20-60 - Acquired: Trials. The original one-two combo of the Blue Mage unfortunately got a pretty heavy nerf in 5.1. Whistle increases the damage of your next physical attack by 80%, and since Bomb Toss is magical, this combo leads to Sharpened Knife dealing a stupidly high 810 Potency. For those that don't know, you have to either have someone in the Blue Mage Job or someone equipped with the Learning ability to learn Blue Magic. Only is cast when the primary target is in melee range. Gorgimera is the target of the FATE "Go, Go, Gorgimera". Get this one ASAP. Check out an in-depth look at this deck type with mulligans and play strategy via our Big Spell Mage Deck Guide! The raw power of being able to literally learn monster abilities and use those moves against them is too much for many to handle. Sorry I'm casual, I guess? -Either the interrupt occurs here, or aqua ball. Still, the Freeze effect from Ram's Voice alone makes this one still strong, even through Dragon's Voice is a bit of a pain to use and got a serious nerf. At the bare minimum, you should get Eruption from Ifrit Story as soon as you can. The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. Good luck. Spell is a very large untelegraphed aoe centered on the caster where there is safe spot within a few yards of the caster. Untelegraphed circular cone AoE tankbuster on primary target. All of these spells should be able to be acquired prior to Level 50. Missile - Required Level: 50 - Acquired: Battle in the Big Keep. There is time to do this (Latency may affect this). Rush: Get as far away as possible. Lava Plume: 9/10 times this will be an inner which has small outer corners you can do to. But, unlike Limit Breaks, this can Crit and Direct Hit. Enkidu from Phase 1 of Battle in the Big Keep Empuse - Level 59 Azys Lla (x29,y12) Arioch (2nd Boss) from The Lost City of Amdapor: Pom Cure: 58 ★★★ Trial: 50 : Furryfoot Kupli Kipp from Thornmarch (Hard) (WHM Moogle) Gobskin: 59 ★★★★ Raid: 60 : Slipkinx Steeljoints - Rank A Elite Mark in The Dravanian Hinterlands You'll wipe a lot just due to mechanic fatigue. The spell varies from mob to mob, but all of them are frontal cone AoEs. Jump to: navigation, search. I've been asked to update my BLU Guide from 4.5. He can easily be soloed at Level 50, and maybe even before. Basically, you're trading the 200 Potency from Bomb Toss for 230 Potency for using Faze. The Blue Mage is the second Mage Boss you will encounter in the Campaign. 59: Gobskin: Alexandrian Hider Slipkinx Steeljoints (A Rank) Alexander - The Breath of the Creator The Dravanian Hinterlands: Magic: None: 46%: No. This is your standard opener outside of Missile. -Protean Wave: Dodge the first AoE. (NOT just Battle on the Big Bridge — keep going!) You can't reliably get 2 Knifes off on a second Faze whereas you can get 1 regardless of Faze or Bomb Toss. Whistle (Off-Guard) + Bomb Toss + Sharpened Knife - Required Level: 50 - Acquired: Wanderer's Palace + Sea of Clouds. Spell is a knockback casted at the player. I don't really give a ***about being the best BLU since I play for fun. White Knight's Tour + Black Knight's Tour - Required Level: 57 - Acquired: The Vault. Spell applies a buff to the caster. Doing the opposite is a wipe, especially if knocked into electric ring. This is basically a replacement for the Chimera combo. Chickens can run into the tornadoes and take 0 damage, but will still be knocked into the air. How about ALL OF THEM! So, it's good for getting back MP from trash packs. It proves to be one of the most strategic, skilful, and exciting jobs in the entire game. Spell is a telegraphed frontal cone AoE casted at a player. All added together, this hits for 5670 Potency which is stronger then a Melee LB2. It's 200 + 300 + 450 + 675 = 1625 Potency if you get all 4 casts off during the stack window. Make sure you're leaning towards an edge by the time of the second mechanic, and be read to start moving North. They have a delay. The battle requires a full party of 8 players with average item level of at least 90. Spell is a large telegraphed AoE in front of the Kraken. Final Sting starts out at 2000 Potency. Blue Mages usually learn Blue Magic by having enemies (or occasionally, another Blue Mage ally) use it on them, but some games have other methods to learn their magic. There are multiple mobs throughout the dungeon between the first and last bosses. 40 Recommended) - Acquire: Various. (Note: Perpetual Ray might replace Bomb Toss at 60, need to test it). Chimera is the final boss of Cutter's Cry. It deals 50% of the target's current HP and has a fairly high accuracy. 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